| Company | MacSoft |
| Website | http://www.macsoftgames.com/products/age_of_myth/macsoft-aom-page.html |
| Country | |
| Email | |
| Os | Mac OS X |
| Requirements | PowerPC G4+, Mac OS X 10.2.8 or later, 256MB RAM, 32MB video card, (Updater requires the retail release 3186 or 3186.1). |
| Language | |
| Release Date | 9/14/2004 |
| License | Free |
| Limitations | Free |
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Mac:Mac OS X:Games:Action
Views 1656 (+1) / Rating 5.00 / Free By MacSoft
Unreal Tournament 2004 demo is a 3D, inaugural person litigate gage. This demo includes 5 maps (AS-Convoy, ONS-Torlan, DM-Rankin, CTF-BridgeOfFate, BR-Colossus), 6 gage modes (Assault, Onslaught, Deathmatch, Capture The Flag, Team Deathmatch, Bombing Run). UT2004 takes gladiator combat to a newly level with the increase of realm and broadcast vehicles, an armoury of newly weaponry (including mines, rocket-propelled grenades and stationary gun turrets), daunting newly arenas, epic battlefields and the challenge of the Assault and Onslaught gage types. What's New: Version 3323 fixes the following: Onslaught related: Fixed accessed none in mid-game GUI cipher New, optimized Goliath jibe smasher gist Fixed Raptor camera from clipping into the universe reconditioned collision hole in Goliath vehicle splatter rings reconditioned hothead message to just show the stats that made you a hothead Manta weewee spray gist If two nodes are an match number of links away from the enemy powercore, the autospawn arrangement will today select the one physically closer to the core instead of randomly picking one. Optimized some effects to ameliorate client performance Onslaught AI: greatly improved AI mastery of waving vehicles reconditioned bot getting out of vehicle and forthwith killed causing AI problems bots in mantas and scorpions may parachuting out if nigh to be smasher by avril Improved Leviathan AI ameliorate Raptor firemode selection AI bots like jumppads more in Onslaught improved AI initial node hurry bots best at comboing with PRV face gun ameliorate AI vehicle route following (less backing up) gamey skill bots parachuting out of mantas that get web projectile stuck to them reconditioned occasional bot in vehicle getting stuck on inventoryspot reconditioned bot avril locks when bot can't view target reconditioned bots trying to heal node from too far away reconditioned defenders staying in vehicl
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