| Company | John Stiles |
| Website | http://www.emulation.net/nintendo/ |
| Country | |
| Email | |
| Os | Mac OS |
| Requirements | Mac OS 8.5 or later, CarbonLib. |
| Language | |
| Release Date | 11/24/2002 |
| License | Demo |
| Limitations | Demo |
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Mac:Mac OS:Games:Arcade
Views 519 (+1) / Demo By John Stiles
(Previously Skittles 2) Recently, a mad scientist at the Candy Crisis plant unveiled his greatest creation: a batch of living candy, brought to living through the miracles of genic mutation. Unfortunately, his formula had a fateful flawСthe living Skittles immediately began to multiply by the thousands! Within minutes, the plant began to overflow with Skittles. Luckily, a quick-thinking researcher promptly discovered how to fend off the rapidly multiplying creatures. The mutated Skittles became extremely reactive when grouped togetherСand when four Skittles of the same gloss touched, they would forthwith vaporize! Candy Crisis is an exciting combination of virginal action and get gaming. The game engine features unparalleled graphics for a get game, with realistic special effects similar particle effects, dynamic shadows and lighting, transparency, and even brooding Skittles. The game itself features twelve unique stages, nail with its own reference and separate technique. These dynamic computer opponents lav react to your style of gameplay and promptly learn to conform their tactics to rival yours. Also, you lav dyad off against a ally, and even delimitate a balk so that both players are evenly matched. And if you don't need to swordplay against an opposition, Skittles Solitaire style allows you to rehearse without having to compete against an opposition.
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