| Company | Blizzard Entertainment |
| Website | http://www.blizzard.com/support/?id=mwr0744p |
| Country | |
| Email | |
| Os | Mac OS |
| Requirements | Warcraft III: Reign Of Chaos. |
| Language | |
| Release Date | 9/22/2004 |
| License | Free |
| Limitations | Free |
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Mac:Mac OS:Games:Strategy
Views 539 (+0) / Rating 5.71 / Free By Blizzard Entertainment
Version 1.17 addresses the following issues: A "Profile" button has been added to the Battle.profit toolbar. You tail now look at your profile from the Battle.profit news page without ever entering chat. Replays now show their translation number in the Replay pick screen. FIXES Fixed a problem that caused some exigent spells throw after a targeted piece to fulfil before the targeted piece. Fixed problems with the Melee AI when it attempted to usage certain exigent spells. Fixed a problem with Morphing units re-executing commands that were interrupted by the morph timer expiring. Fixed an tap that would allow players to rails enemy units under the mist of war with queued move commands. Fixed a problem with units following enemy units and never proceeding to the next grade when they moved underneath the mist. Fixed a problem with spells that tail object a orient or unit (wish Shockwave) failing when the selected object dies. If the selected object runs under the mist or teleports, the piece is intended to miscarry. Fixed a problem with Envenomed Spears exhausting off too early if the affected unit was also affected by Slow Poison. Fixed the invisibility transition time for levels 2 and 3 of Wind Walk. Fixed Devour such that devoured units now give have to the owner of the Kodo Beast if it gets polymorphed/hexed and now digests the unit. Fixed twit points such that friendly units will no longer cancel twit orders to Heroes that teleport or Mirror Image. Fixed illusions so they now grow correct scathe, armor, lifetime, and mana bonuses consistent with the original units. Fixed an emerge with morphed units that could suit them to cost food when revived by Animated Dead if they had died in their morphed forge. Fixed upgrading buildings such that they now receive the correct smash orient bonus from the Masonry advance. Fixed a problem that could suit manually throw arrow abilities to occasionally miscarry. Fixed channeling units so they will auto-queue orders issued to the entire sel
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